Walt Disney Imagineering
As a graphic fabrication design intern, I supported multiple projects. Examples of recent projects are available upon request. If you want to see recent project work, I can only provide visual references once a connection has been made with a prospective employer. Please contact me at matthewwallerdesign@gmail.com to learn about more visual references to the projects I worked on.
Universal Creative
As a research and development intern at Universal Creative, I supported multiple projects, including Mine Cart Madness, a rollercoaster, at Universal Studios Japan with a team of people. Please contact me at matthewwallerdesign@gmail.com to learn about my experience.
Qiddiya
As an intern at Storyland Studios, I supported the "creative and strategic development of several key assets within Qiddiya City." - Storyland Studios. This project has been approved to be in my personal portfolio.
Libertyland USA
As an intern at Storyland Studios, I supported the coordination of the feasibility development of "LIBERTYLAND USA, an all-American theme park that honours a wide variety of American Journeys and anchors a broader mixed-use destination for travelers and residents to enjoy." Storyland Studios
Ubisoft
As an intern with Storyland Studios, I helped coordinate on the Ubisoft Entertainment Center, a "destination (that) will feature a mix of attractions based on Ubisoft’s iconic games and characters." -Storyland Studios
Evangel Church
As an intern with Storyland Studios, for their sister studio PlainJoe Studios, I helped with masterplan development, signage integration, and accessible playground design for this church, located in Columbus, Georgia.
Ride Design: Vehicle Sketches and 3D Models
These are some concepts, rough sketches, and renderings of ride vehicles made by hand, using Procreate, Adobe Photoshop, Solidworks, and Blender.
Themed Signage
While at Walt Disney Imagineering, I supported the development of many signs/graphics across the Walt Disney World Resort. While I can not showcase the specific signs and the process, below is a personal sign project example of the documents I could help create, and then manage the fabrication and installation of signage.
Dimensional Design: Models and Prototypes
From 3D printing to laser cutting, to airbrushing and painting by hand, to modeling in Solidworks and other CAD programs, I have experience building different models and prototypes
Design Strategy: Life Parks Research Paper
Life Parks is a research paper that envisions the future of theme parks in the transformational economy, where design focuses on individuals’ identity. The goal is to provide a path for people to discover and live out their embodied stories.
Interactive Design: Headphones for Immersive Theater
For Third Rail Project production guests who need to engage in a personalized audio immersive experience, our product is an interactive sound system that switches audio channels based on guest's location during a theater performance.
Experiential Retail: Star Lounge by Macy's
In partnership with Cognizant and getting feedback from representatives at Macy's, the Star Lounge is a concept for the future of retail experiences for department stores. As "The Top Golf of Retail," our experience brings the fitting room experience to the center stage of retail, allowing for "stars" to socialize with their friends while owning their personalized styles in an engaging and authentic space. 
Special Effects: The Lantern of Life
A light that helps tell a story that utilizes projection mapping, lighting design, show set design, and video production which creates the illusion of people living inside of it so that guests can experience it when standing in a queue for a themed attraction. 
Interactive Media: The Garden of Us
An interactive digital garden that promotes connection and community well-being is found on the Media Bridge, a multi-million dollar integration of vertical and horizontal screens helping to connect Georgia Tech's Libraries.
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